Oh, Jonathan Blow has an opinion again.
https://www.reddit.com/r/rust/comments/1aw9xas/comment/krfynfw/?utm_source=share&utm_medium=web2x&context=3
Also such a global statement "modern languages don't help solve hard problems" is so poor.
https://www.reddit.com/r/rust/comments/1aw9xas/comment/krgbyxo/?utm_source=share&utm_medium=web2x&context=3
The Witness was released in 2016, and like Braid was critically and financially successful. During its development, Blow began designing and creating a new programming language after being frustrated with C++, the language Thekla used to program the game. Full-time work on the language, code-named Jai, and a new game implemented in it began after the release of The Witness. A compiler for the Jai language is currently in beta release.
https://en.wikipedia.org/wiki/Jonathan_Blow